fluffwizard

Meshiel Kussner
Lawful Neutral half-elf Transmuter 4
Experience: 15000
Age: 20
5 CP
Appearance (white-haired, blue/grey-eyed, slightly angular cheeks, and almost-pointed ears, but not nearly as thin as his elven mother. Tends to wear a white cloak with bandoliers for darts as a lining on the inside, and a colorful shirt underneath - currently blue, though he also likes red. )
Short Personality/Backstory Grew up in the Arcane Lands with his mother, who had been driven from the Kingdom of the Ivory Sea for being an enchantress. He is something of a mama's boy and has learned three important things from her: First, magic (she strictly forbade him from using enchantments, and warned him against relying too heavily on magic in general); second, courtesy (when moving to a predominantly human area, the Arcane Lands, she quickly discovered that humans don't care for elven superiority outside of elven lands); and third, cooking (which is his primary reason for specializing in Alteration; it is very difficult to obtain many sauces and seasonings, and much easier to simply enhance what you do have with minor magic). Even if owning a nation didn't mean more access to more exotic cooking ingredients, Meshiel desires to improve his magic and follow in his father's footsteps as a hero to make his mother proud. His name is a combination of his father's name and his Mother's, Aleshia, and his surname is the most common human mispronunciation of hers.

Stats

Strength: 11 ( Weight Allowance: 40, Max Press: 115, Open Doors: 6, Bend Bars/Lift Gate: 2% )
Dexterity: 15 (+1 AC adjustment)
Constitution: 11 ( System Shock: 80%, Resurrection Survival: 85% )
Intelligence: 13 ( 6th level max, 9 spells known, 55% learn chance, Bonus Spells: 1 )
Wisdom: 15 (+1 magical defenses)
Charisma: 12 (5 henchmen)

Hit Points: 16/16
AC: 9 (5) (Armor spell will last through: 12 points of damage)
ThAC0: 19
Spells: 4+1/2+1/0/0/0/0/

Memorized: (1) Cantrip, Metamorphose Liquids, Burning Hands, Grease x2 (2) Invisibility, Irritation, Strength
Cast: Armor

Spellbook: (1) Burning Hands, Cantrip*, Feather Fall*, Grease, Jump*, Light*x, Mending*x, Metamorphose Liquids*, Spider Climb*x, Armor, Unseen Servant
(2) Invisibility, Irritation*, Knock*, Strength*, Melf's Acid Arrow
(x Doesn't need a component - you try eating a live spider every time you want to climb good)
(* Specialty School spells)

Weapons
Dagger Init 2
Dagger Damage: 1d4/1d3
Dart Init: 2
Dart Damage: 1d3/1d2 (3 attacks)
Dart Range: 30/40/50

Saves

Paralyze/Poison: 14
Rod/Staff/Wand: 11
Petrify/Polymorph: 13
Breath Weapon: 15
Spell: 12

Abilities

Race
Resistance ( 30% resist vs charm, sleep )
Infravision, 60'
Detect Secret Doors
Less Sleep
Languages (Common, elf, gnome, halfling, goblin, hobgoblin, orc, and gnoll)

Transmuter (35)
Known schools: Alteration, Conjuration, Divination, Evocation/Invocation, Illusion
Automatic Spells (5)
Bonus Spells (10)
Combat bonus (10)
Learning bonus (5)
No components (10)
More opposition schools (+5) Enchantment

NWPs

Languages: Common, elf, gnome, halfling, goblin, hobgoblin, orc, and gnoll
Reading/Writing (Common)
Cooking 7
Etiquette 8
Spellcraft 7
Throwing 4

Weapon Proficiencies
Darts
Dagger

Gear

Scrolls: Fireball, Wind Wall, Chain Lightning, Control Weather, Bigby's Clenched Fist, Maze

Darts x40
Riding Horse
Riding Saddle
Saddlebags
Saddle Blanket
Silk Rope, 50'
Waterskin x5
Dry rations, 2 week
Flint and Steel
Iron pot
Magnifying glass
Map/Scroll case x2
Merchant's scale
Small metal mirror
Paper x5
Soap, 2lbs
Writing ink, 2 vials
Spellbook
Spell components
Various cooking ingredients, including
*salt
*exotic spices
*herbs
*rice
*rare spices
*uncommon spices
*sugar
Tent, Small
Well-made but modest-looking clothing (includes bandolier for darts inside cloak)
250g in gems of various values
20g, 20s

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