Hostile Encounters

Unpowered Humans

RUU Soldier

Health: 8 HP
DR: 2
AC: 12
Attack Bonus: +2
Weapon: 1d8 damage(Assault Rifle/Shotgun)
Sense Bonus: +5

Gray-Class Hostiles

Gray Queen

Power Type: Psionic
Health: 24 HP
AC: 15
DR: 3
Ability: Psi-Scan(DC 10 Will Save for any sentient organic approaching the Gray Queen, Cybernetics get +5, Stealth check for Psionic characters)
Ability: Psi-Slam(1d8 damage, ignores DR)
Weapon: Sniper Rifle(1d10 damage, Crit Range 18-20, X3 Crit)
Attack Bonus: +5
Sense Bonus: +10

Ash Queen

Power Type: Psionic
Health: 24 HP
AC: 15
DR: 6
Ability: Pyro Strike(2d6 damage, Explosive)
Ability: Ash Wave(DC 15 Distraction, Penalty: -3, 1d4 damage)
Attack Bonus: +5
Sense Bonus: +5

Ice Queen

Power Type: Psionic
Health: 24 HP
AC: 15
DR: 6
Ability: Frost Wall(30 HP, DR 5/- Force Wall)
Ability: Shard Storm(2d6 damage OR 1d6 damage to two targets)
Attack Bonus: +5
Sense Bonus: +5

Known Metahumans

Eva "The Wasp" Sieglinde

Power Type: Genetic
Health: 75 HP
DR: 0
AC: 13
Ability: Unbreakable(Regenerates 5 HP/round, no known lower limit)
Ability: Destructive Slam(5d4 damage, melee)
Weapon: Dual Machineguns(2d10, -5 to hit)
Attack Bonus: +8
Sense Bonus: +2

Ivan "Spike"

Power Type: Genetic
Health: 25 HP
DR: 5/-
AC: 16
Ability: Spiked Strike(2d6 damage, melee)
Ability: Too Spiky To Strike(Anyone attacking Spike in melee takes 1d4 damage that bypasses their DR)
Weapon: Assault Rifle(1d8+2 damage, +2 to hit)
Attack Bonus: +6
Sense Bonus: +7

"Trance"

Power Type: Technician/Inventor
Health: 25 HP
DR: 0
AC: 18
Ability: Dubshield(+4 AC vs one attack per round)
Ability: Trancewave(2d6 damage, halves DR)
Ability: Can't Beat the Beat(Distraction, Will Save DC: 18, -3 penalty, 1d4 damage)
Attack Bonus: +3
Sense Bonus: +5

"Sonata"

Power Type: Technician/Inventor

"Seraphusion"

Power Type: Arcane/Divine

"White Cap"

Power Type: Genetic

Doctor Wizard

Power Type: Arcane/Divine

Drone Hostiles

Omega Drone

Health: 10 HP
AC: 10
DR: 5
Weapon: Machinegun(1d10 damage)
Attack Bonus: +3
Sense Bonus: +5

Non-Human Organics

Chitter Terrorist

Health: 20 HP
AC: 12
DR: 2
Weapon: Melee Attack(1d6+4 damage)
Weapon: Shotgun(1d8 damage)
Weapon: Suicide Blast(4d6 area damage, DC 15 Reflex save for half damage, DC 25 for none)
Attack Bonus: +3
Sense Bonus: +8

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