Kandra

Name: Kandra (no last name)
Race: Human
Sex: Female
Age: 20
Align: Neutral Good
Deity: none
Origins: raised by owlbears

Class: Fighter 4

HP: 36/44
Speed: 30' (20')
Init: +6

Str 19 +4
Dex 14 +2
Con 12 +1
Int 10 +0
Wis 8 -1
Cha 12 +1

BAB/Grab: +4/+12
-melee +8
-range +6

Fort +5
Ref +3
Will +0

AC: 20 (Dex +1 Armour +9)
-flat 19
-touch 11

Attack:
Light Pick +10 (1d4+4, 20/x4) works in grapples
or Halberd +8 (1d10+6, 20/x3) Power Attack works
or Longbow +7 (1d8+4, 20/x3)

Feats:
1 HD: Weapon Focus (Light Pick)
Human: Improved Unarmed Strike
Fighter 1: Improved Grapple
Fighter 2: Improved Initiative
3 HD: Power Attack
Fighter 4: Cleavage

Skills:
Handle Animal +8
X Know (Nature) +3
Ride +8
X Sleight of Hand 3
X Speak Language 1

Languages:
Common
Goblinoid

Gear:
+1 Full Plate (2650)
MW Light Pick (304)
Halberd (10)
MW Composite4 Longbow (500)
40/50 Arrows (1)
Quarrel (1)
Adventuring Clothes (free)
Backpack (2)
100' Silk Rope (20)
Crowbar (2)
Hooded Lantern (7)
4 days Rations (2)
1 pound of Soap (.5)
Waterskin (1)
2 Potions: CLW, Divine Favour (100)
Tindertwig (1)
2 Acid Flasks (20)
Alchemist Fire (20)
10 days Firewood (.1)
Personal Treasure: a leather "necklace" with a hand-carved wooden token
8 Gold Pieces, 4 Silver Pieces

Background and Personality:
Kandra only remembers the family that raised her, not the origins of her birth or how she ended up being found in the forest.
Her "parents" are the owlbears that raised her - a strange way to grow up, but not a terrible way.
At the age of 14 she set out into the world to learn about the world - and to learn about humans, her own race.
She's still somehow pretty innocent and trusting, yet has learned a lot about the ways of tool use and warfare.
She wants to make friends and learn of her origins, perhaps one day find her "real" parents, but for now just adventures.

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