Stats
Str: 2
Dex: 2
Con: 3
Int: 2
Per: 2
Wil: 3
Life Points; 42/42
Endurance Points; 29/29
Speed mph; 10
Speed yps; 5
Essence; 14
Qualities;
Honourable (-2)
Charisma (3)
Hard to Kill (4) +12
Skills:
Climbing(Dexterity/Strength/Constitution) 1
Computers(Intelligence/Perception) 1
Craft (Intelligence/Dexterity/Perception) Woodworking 1
Driving (Dexterity) Cars 1
Dodge(Dexterity) 1
First Aid(Perception/Intelligence) 1
Firearms(Dexterity/Perception) Shotgun 1
Haggling(Willpower) 1
Humanities(Intelligence/Perception) Theology 1
Instruction(Intelligence) 1
Language(Intelligence) Latin 1
Mechanic(Intelligence/Perception) 1
Melee Weapons(Dexterity/Strength) Wood Axe 1
Myths and Rituals(Perception/Intelligence) Christian 1
Notice(Perception/Intelligence) 1
Play Instrument(Dexterity/Intelligence) Guitar 1
Questioning(Willpower/Intelligence/Perception) 1
Research/Investigate (Intelligence/Constitution/Perception) 1
Riding(Willpower/Dexterity) 1
Running(Constitution) 1
Singing(Constitution/Intelligence) 1
Sleight of Hand(Dexterity) 1
Smooth-talking(Intelligence) 1
Stealth(Dexterity/Perception) 1
Streetwise(Intelligence/Perception) 1
Survival(Perception/Intelligence) Urban 1
Swimming(Constitution) 1
Throwing(Strength) 1
Tracking(Perception) 1
Unconventional Medicine (Intelligence/Dexterity/Perception) Faith Healing 1
Equipment:
Wood Axe [1d8*Strenth/+1 2 handed)
Shotgun, 12-gauge: [1D8*6] +1 to hit, 15 shells
Tool Kit (General tools, some woodworking specialist tools)
Pack with rations, water bottle, thick blanket, change of clothes and bundle of oddments.