Singapore Black

Note: Any references to Singapore herein are referring to a fictionalized "alternative-reality" vision of the Republic of Singapore and should not be misconstrued as a criticism of the real-life country, her cities, government, or people. It should also not be misconstrued as an ideal or political manifesto: it is simply a resource for a work of interactive fiction, nothing more.

Singapore is beautiful: the architecture is clean and the streets are litterless. Singapore is safe: the crime rate is incredibly low and the police efficient and motivated. Singapore is productive: Eighteen years from now, it will be able to claim the title of fastest growing economy in the world.
That's 18 years away, though. Right now, it's January 13th, 1992: nine days ago, prime minister Goh Chok Tong has banned and illegalized the production, import, and sales of chewing gum, on account of the popularity of disposing of the confection on the underside of tables.
However, there's one part of Singapore where chewing gum is still sold: where you can still ruin your new shoes, where the cops don't stay long.
This region, called Telok Hitam- "black bay" in Malay- is a small port-region that's generally only accessible by a relatively thin bridge; out-of-the-way from the airport, the region's not exactly a tourist haven. It DOES, however, receive a lot of imports and has a largish fishing contingent, despite the overall small size and relative inaccessibility of the bay.
The reason for both of these is the same: black bay is Singapore's thriving black market, and the single reason there's such a small police presence in the region. You see, Singapore is a pragmatic nation. It welcomes foreign talents to help its economy, and is always on the look out Google for ways to put a little change into its back pocket: in fact, as long as it benefits Singapore, they don't care how it happens. Hence Telok Hitam, where the officials are easily bribed, where the police only patrol lightly, where the only crimes the locals report are murder, rape and arson- and where the Police can even be convinced to forget those. A blight on the country for its own benefit, tacitally allowed and accepted by the government simply so that it can act as a third-party in smuggling to other nations: where a truckload of brand new Indonesian Pindad SS-1s can make their way into Tibetan hands at low risk, and at a profit for Singapore.

Things to remember:
- Black Bay is relatively safe for people of your ilk. Don't walk around with a gun visible, don't get caught with a gun concealed. Don't do anything illegal in front of the police themselves, and remember that if they find a body, they WILL investigateā€¦ unless you can convince them otherwise, and they decide to stay convinced.
- There's gangs in Black Bay. There's even gang warfare. There's also the knowledge held by all the residents that if the government ever actually has to acknowledge the state of Black Bay, particularly internationally, it will then be forced to consider it a 'problem'.
- The rest of Singapore, unlike Black Bay, is heavily policed and patrolled. Almost any crime will get looked at if reported, and those frequent visitors to black bay are often suspects: indeed, the motivated and often virtuous police of the rest of Singapore that know of Black Bay's reputation tend to assume the worst of both police, witnesses, and suspects from Black Bay.

Game notes:
- Characters are made as street-level Unknown Armies characters, with no supernatural bent.
- Each character starts with one Lucky Dollar. These can be spent before another player (not yourself!) makes a roll with an odds of success above 1%, and spending one allows you to roll 1d2/flip a coin. On heads (1), the roll is successful. On tails (2), the roll fails. If done before a roll, the roll never takes place; if used after a roll, they modify the results of the roll.
The coin must be spent before the roll is made for any roll with odds of 50% or less.

Map of Singapore:
Google map of Singapore:

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