Sound As the Ice Cracks Swiftly

CHARACTER NAME: Sound As the Ice Cracks Swiftly

Alignment: Neutral
Class: Cleric
Level: 1 (Medium)
Experience: 749/1500 XP

STRENGTH 16 +2 to hit, damage, and opening doors
DEXTERITY 15 +1 to ranged attacks and 1 less AC
CONSTITUTION 15 +1 hit points per level
INTELLIGENCE 13 can read and write 3 languages: Common and (Home Temple)
WISDOM 16 +2 bonus on saving throws vs. magic
CHARISMA 13 +1 bonus to reactions, max. 5 retainers with morale 8

Armor Class: 2 (1 with shield, 5 with shield without Plate)

Hit Points: 7/7

To hit this AC:  9   8   7   6   5   4   3   2   1   0
I need to roll: 10  11  12  13  14  15  16  17  18  19
Modifier For High Strength (melee): +2
Modifier For High Dexterity (ranged): +1
Modifier For Magic Weapon: +0

Saving Throws:

  • Vs. Death Ray or Poison: 11
  • Vs. Magic Wand: 12
  • Vs. Paralysis or Petrification:14
  • Vs. Dragon Breath: 16
  • Vs. Rod, Staff or Spell: 15

Special Abilities:
None

Spells:

Inventory:

Item                                         Encumberance
Clothes, Plain                               Worn
Cloak, Long                                  Worn 
Boots, Plain                                 Worn 
Belt + Pouch (holds up to 50cn)                2cn
+ 21 gp                                      +  21cn                     23
+  5 sp                                      +   5cn                     28
Plate Armour                                 500cn                      528
Mace (1d6)                                    30cn                      558
Backpack (holds up to 400cn)                  20cn                      578
+ Torch                                      +  20cn                    598
+ Rations, Iron (3 day(s))                   +  30cn                    628
+ Waterskin (filled)                         +  30cn                    658
+ Tinder Box                                 +   5cn                    663
+ Map of the Borderlands                     +   5cn                    668
+ Rope, 50' length                           +  50cn                    718 
+ Quarterstaff                               +  40cn                    758
+ Shield                                     + 100cn                    858 
+ Bandages & Medical Kits x3                 +  60cn                    918             

Total Encumbrance: (Str + Con)*10 + 200       918cn/510cn

Mule
Saddlebags                                    100cn
+ 10' pole                                   + 100cn                    200
+ Rations, Iron (4 day(s))                   +  40cn                    240

Total Encumbrance:                 330cn/800 (3000)

EXP Log:
300 - First session
125 - Second session - Finding the Caravan + Goblin Ambush
324 - Third session - Clearing out the goblins, Ogre, hobgoblins, rescued the traders + Krak the Orc
133 - Fourth session - Anvil coins are lead w/ paint, investigated the bank, got more mercs
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